# Combat

# Stamina

Increases max HP by 10 per level. Experience is gained from taking damage and partially from avoiding damage. Avoided damage is any damage that was completely evaded or damage that was reduced through resistances and armor.

### HP

Max HP starts at 100 including the first level in stamina and increases by 10 every level in stamina. HP can also be increased by equipping pouches| which are made through the Tailoring skill.

HP is lost when taking damage in combat and can be recovered through HP regen, consumables from Cooking and abilities such as Heal. HP is also reset to max when out of combat or respawning after dying.

### HP Regen

HP recovers at a rate of 1% of max HP every 10 seconds. Any fractional values are discarded so recovery rate only rises every 100 HP (10 stamina) at 1% regen. HP regen % can be raised using Stamina Coffees.

# Intelligence

Increases max MP by 10 per level. Experience from while using abilities. Abilities are special attacks that use up Mana, though the amount used is based on the ability

### MP

Max MP starts at 100 including the first level in intelligence and increases by 10 every level in stamina.

### Mp Regen

HP recovers at a rate of 1% of max HP every 10 seconds.

# Attack

Increases melee accuracy and base attack speed. It also increases base attack speed. Experience is gained from dealing stab and slash damage.

# Power

Increases max melee damage. Experience is gained from dealing smash and slash damage, and a small amount from piercing.

# Defense

Increases evasion, armor and elemental resistances. Experience is gained from dodging or blocking damage. A successful evasion completely negates incoming damage while armor and elemental resistances reduces the damage.

# Ranged

Increases ranged accuracy, ranged damage, and magic evasion. Experience is gained from dealing ranged damage. Ranged attacks can critical strike for max damage and the critical chance increases with hit chance.

# Magic

Increases magic accuracy, magic damage and elemental resistances. Experience is gained from dealing magic damage or from the HP amount recovered through magic abilities.